The game was originally scheduled for a Q2 2015 release. As announced at Sony's E3 2014 media briefing, Dead Island 2 will be more vibrant than its predecessors. Yager established a new division, Yager Productions GmbH, for development of Dead Island 2. Deep Silver went looking for a developer until Yager Development pitched the game to Deep Silver in Q3 2012 and got the deal. Techland was originally set to develop Dead Island 2, but instead they decided to focus on developing Dying Light with Warner Bros.
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Dead Island 2 also includes several features from its predecessors, such as the "rage" and crafting systems.Ī couple of months after the events of Dead Island, the United States Armed Forces has put California under a full quarantine restricted zone due to a new and stronger zombie outbreak. The game's combat has different mechanics than its predecessors. ĭead Island 2 takes place in an open-world Los Angeles, San Francisco, dubbed HELL-A and an undisclosed third location in California, unlike the first game which was set on the fictitious island of Banoi off the coast of Papua New Guinea.
Sumo Digital would also be removed, with Dambuster, an internal studio of Deep Silver, becoming the developers in 2019. Yager Development was originally hired to develop Dead Island 2 in 2012, but was removed from the project in 2015 and replaced by Sumo Digital the following year.
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The game is slated to release for PlayStation 4, PlayStation 5, Stadia, Windows, Xbox One, and Xbox Series X/S on February 3, 2023.Īnnounced in 2014, the game has undergone a difficult development period due to multiple changes with the studios working on it. Set several months after the events of Dead Island and Dead Island: Riptide, Dead Island 2 differentiates itself from its predecessors by taking place in the city of Los Angeles, which has been quarantined due to the zombie outbreak. It is the sequel to the 2011 video game Dead Island and the third major installment in the Dead Island series. Dead Island 2 is an upcoming action role-playing game developed by Dambuster Studios and published by Deep Silver.